Job Posting: UX Designer & Visual Designer
I'd like to forward two job postings by Sooriaraj Jeyaraman who is trying to fill two positions for the design team of the new Location Analytics initiative.
Feel free to submit your resume directly to Sooriaraj Jeyaraman. Thanks!
User Experience Designer
Overview / Job Description
Esri, the leader in geographic information systems (GIS) and mapping technology, is looking for an exceptional user experience designer.
Join a dynamic and energetic team working to bring Esri mapping and location analytics to the world of Business Analytics. Working alongside a focused team of product managers, developers and other user experience designers you will be responsible for setting new standards for the way users visualize their data on a map and perform analytics with maps.
The ideal candidate will be a practical-minded perfectionist who has the creative skills to grasp & simplify complex business processes through the creation of extremely intuitive user interfaces. While these are business systems, the user experience must be as easy and intuitive as the best consumer experiences.
You must be a natural collaborator who is used to develop designs in a team environment with multiple stakeholders. A passion for elegant design and incorporating new and innovative technologies is a must. Exceptional attention to detail and a good eye for aesthetics are crucial.
Requirements / Skills:
- Strong, demonstrated understanding of User-centered design methodology
- Experience in utilizing user research to drive design decisions
- Solid skills in interaction design, user research, conceptual development, prototyping and usability testing
- Experience in creating process flows, wireframes and mockups to effectively conceptualize and present detailed interaction behaviors
- Experience in creating detailed user interface specifications
- A strong working knowledge and experience in using tools such as Balsamiq, Axure, OmniGraffle, Photoshop/Illustrator, PowerPoint, Flash Catalyst at various design stages
- Worked and designed Desktop, Web and Mobile applications & solutions
- Experience with usability assessment techniques including usability heuristics, contextual enquiry and conducting lab-based usability testing
- Worked in a cross functional team environment in an agile development process
- Handled multiple projects at the same time
- Experience collaborating and working closely with the UX team members.
- Experience communicating effectively to the stakeholders
- Experience in creatively solving complex problems within aggressive deadlines
- A portfolio demonstrating past work experience and relevant User-Centered Design solutions
Experience:
- A Master’s degree in Human Factors, Human Computer Interaction, Usability Engineering, Cognitive Psychology or such related field
- Minimum two years of work experience in user experience design
Visual Designer
Overview / Job Description
Esri, the leader in geographic information systems (GIS) and mapping technology, is looking for an exceptional visual designer.
Join a dynamic and energetic team working to bring Esri mapping and location analytics to the world of Business Analytics. Working alongside a focused team of product managers, developers and other user experience designers you will be responsible for setting new standards for the way users visualize their data on a map and perform analytics with maps.
The ideal candidate will be a practical-minded perfectionist who has the creative skills to grasp & simplify complex business processes through the creation of extremely intuitive user interfaces and engaging visual and motion designs. While these are business systems, the user experience must be as easy and intuitive as the best consumer experiences.
You must be a natural collaborator who is used to develop designs in a team environment with multiple stakeholders. A passion for elegant design and incorporating new and innovative technologies is a must. Exceptional attention to detail and a good eye for aesthetics are crucial.
Requirements / Skills:
- Strong, demonstrated understanding of User-centered design methodology
- Experience in utilizing user research to drive design decisions
- Exceptional skills in Photoshop, Illustrator and other layout and design tools.
- Knowledge and experience using animation software such as Flash and/or After Effects
- Good general understanding of web and mobile platforms and experience producing designs and assets for them
- Excellent understanding of general design principles and practices
- Ability to create balanced, well formed layouts in print and interactive projects
- Strong background in typography and color theory
- Familiarity and facility with icon creation and icon systems
- Top-notch communication skills
- Efficient time management
- Strong design portfolio that shows great potential
Experience:
- Bachelor's degree in graphic design, web development or an equivalent combination of education and experience
- 1-2 years experience in professional interactive design capacity
Lifespan is an important Design Decision

Mayan mahem
The lifespan of a planned application or website is an important (and often overlooked) requirements influencer. Many questions come to mind that appear to be technical in nature but have to be understood by the designer to optimize their design decisions on capabilities and known limitations of the target technology. Designs can never truly be technology agnostic and in my opinion if they are, then this fact will create gaps between design and implementation later on. So you better be aware of them.
Typical Questions to ask:
- Will the app be likely be superseded by something else within the next 6 months?
- Is another known technology catching up and soon more prominent than our current target technology?
- Do we rely on third-party tools/plugins that need to be maintained or maybe will render our application unmaintainable?
Especially the last question bares high risk of failure. If you rely on a JavaScript's front-end framework - like we all do - say, jQuery UI, chances are that our designs will a) be limited and b) sometime be stuck in the middle once a major redesign hits us. If the redesign happens before the end of the planned/anticipated lifespan of our app, cost and effort to upgrade might not be feasible and thus we cannot upgrade to the latest versions anymore. The End.
Scalability
Amount for various cases where your design needs to be flexible enough to handle changes over time. These can include:
- Administration: more objects (users, items) are added over time. Does the app provide pagination? Search? How easy can they be plugged in?
- Load: processing times increase. How will the system display delays in page refreshes? Download times?
- Client requests: more functionality needs to be added. Is the design flexible enough to accommodate another button or menu item? Etc.
- i18n: multi-language support needed? Now? Later? Maybe?
- Accessibility: is it worth the effort?
- Support for MVP (minimal viable product) and incremental improvements?
In many ways the Maya calendar and it's associated 2012 phenomenon are a good example for design decisions based on lifespan. Who cared back then that after 5125 years the calendar would need to be reset (or cannot handle more combinations), like many software systems didn't take into consideration what is now known as the Y2K or Millennium bug which was caused by the practice of abbreviating a four-digit year to two digits for pure storage consideration, which nowadays in our abundance world of storage is really hard to follow. But hey, it costed an estimated remediatioin of $416.- in today's currency world-wide.
Lesson
Take into consideration the lifespan of your app when designing it. Any negligence is careless design and may result in increased cost or even an unmaintainable or unusable product later on.
What are your experiences with lifespan?
The 4 Questions of Strategy
Just described 'strategy' to a consultant and thought to share my awesome whiteboard drawing
The 4 questions of defining strategy are:
- Where am I now?
- Where do I want to go?
- How do I get there?
- How do I define success?
The success criteria is crucial. It's the metric for any decision you need to take along the way, it will help you determine which design is 'better'.
Highlights for Week 48/2011
- 15 Responsive CSS Frameworks Worth Considering (by Paul Andrew)
- Complexity and User Experience (by Jon Bolt)
- Origins of the Apple Human Interface
- Internet Visionary Paul Otlet - Networked Knowledge, Decades Before Google (by Meike Laaff)
- The Anatomy of an Experience Map (by Chris Risdon)
- A Complete Color Spectrum of Web Design Inspiration (by Chris Spooner)
Minimalist Web Design: How Minimal is Too Minimal? (by Delwin Campbell)
Highlights of Week 30/2011
- How To Create a Slick Features Table in HTML & CSS (by Chris Spooner) - very slick
- 10 Absentee UX Features on Top e-Commerce Sites (by Paul Bryan) - co-shopping? en espanol?
- 6 tips to create better one-page websites (by Kendra Gaines)
- 10 Unmissable TED Videos For Designers (by Alvaris Falcon) - love TED, and you should too
- 20 jQuery Tutorials Teaching Super Cool Visual Effects (by Chris Spooner) - that's why you must love jQuery
- Requirements-Driven Software Development Must Die (by Fred Beecher) - nice approach with really good arguments, but with any workflow it seems just a little bit off
- 70+ Awesome Tumblr themes (by Cameron Chapman) - got tumblr? get a theme - and a life
...and follow me on tumblr - Examples of Sites where localStorage should or is being used (by Chris Coyier) - localStorage is to HTML5 what isolated storage is to Silverlight
- jQuery plugin: Chosen (by Harvest) - go check it out, nothing else to say
- Freelance Web Development: 9 Tips for Better Project Management (by Kelli Shaver) - you do freelance work? enhance your productivity with these tips, very nice!
Highlights of Week 22/2011
- User-interface, user-experience & usability explained (by Bernard Schokman) - I think the title is misleading, it's more about "Practical design principles for UI/UX/Usability Design"
- 10 Important UI Design Considerations for Web Apps (by Marc Gayle) - try polishing the little things to make your app truly awesome
- Tools for Facilitating Feedback on Prototypes and Wireframes (by David Leggett) - What's your favorite? Why?
- How to Identify the Best Design Problems (by Joshua Porter) - About the importance of prioritization.
- A Guide to CSS Colors in Web Design (by Alexander Dawson) - Once again a great guide by Alexander; contrast, shades, hues, transparency and co.
- 40 Beautiful and Elegant WordPress Themes of May 2011 (by Madalin Tudose) - very nice collection, wordpress has come a long way and so did its front-end designers
- HOW TO: Add the +1 Button to Your WordPress Site (by Christina Warren) - if you like it or not, here is the +1 Button integration...
- Why You Should Buy Your First 5000 Twitter Followers (by Rohit) - ethical or not... love or not love... with a little help from your friends
- So you think you can build a website? (by Vitamin in Talent) - a really handy flowchart to determine if your idea will result in a great website
- The ultimate HTML5 resource guide (by Cameron Chapman) - what else to say? ultimate resouce guide!
- (More) Useful Web Usability Testing Tools (by hongkiat) - What are your experiences with these tools? Which one is your favorite? Why?
List of UX Conferences in 2011
Here a list of interesting User Experience/Usability Conferences in 2011 (thanks to Sooria for sharing):
- CHI: http://chi2011.org/
- Nielsen Norman: http://www.nngroup.com/
- UIE: http://uiconf.com
- IXDA: http://www.ixda.org/conference
- IA Summit: http://2011.iasummit.org/
- HFES: http://www.hfes.org/web/HFESMeetings/2011annualmeeting.html
- Web 2.0: http://www.web2expo.com/
- Web App Masters Tour: http://www.uie.com/events/web_app_masters/2011/
Do you have any past experiences you'd like to share? Did I miss one? Tell me in the comments!
Highlights of Week 02/2011
Happy New Year and welcome back. After a wonderful family vacation in Austria, Europe (and white Christmas) I'm back and pleased to share my insights and what I'm learning for myself on a daily basis with you. As always, if you have an interesting article or link you want to bring to my attention, post it in the comments or tweet @michaelgaigg.
- 7 Essential Red Flags to Watch Out for in New Clients (by John O’Nolan) - look out for these red flags, they really can turn your job into a nightmare.
- Blogging Maps: The Design Galaxy (by BuySellAds) - discovert the galaxy of design in this interactive map.
- 10 Practical Ways to Bust Through Web Designer’s Block (by Sacha Greif) - Some nice tips what you can do when your brain is fried
- Christmas Design Resources: Santa Claus (by Bellefoong) - plenty of the good stuff here.
- 7 Tips for Building a Better Branded App (by Sarah Kessler) - Branding is important and Sarah offers some really nice tips.
- 10 Ideas for Creating Innovative and Unique Web Designs (by Jason Gross) - keep the ideas popping.
- Debunking User Experience (by Dean Schuster) - You can do it! Have a read..
- 10 Things You Can Do to Become a Better PHP Developer (by Raphael Caixeta) - use a PHP framework? uhm, yeah, right! coulda, shoulda..





