- The end of the killer feature (by Scott Berkun) - Scott points out the downsides of upgrades and compatibility; version management across third-party development, huge field.
- The Experience belongs to the User (by Joshua Porter) - about the effects of over-architecting on the actual user.
- How Well Are You Pricing Your Designs? (by Joel Reyes) - usually I consider previous experiences and their workload in hours, plus/minus additional requirments and the client itself (more communication involved, more/less hand-holding required, etc.) and multiply it with a fixed price. That's my total.
- Apologizing like a human, not a corporation (by 37signals) - we all make mistakes, let's start recognizing them and learn to appologize right - great example!
- Defining the Designer of 2015 (by aiga.org) - aiga teamed up with Adobe to take a look into the future. Capture the attention span of a user, huh?
- Destroying Designer’s Creative Block and Unleashing Your Creativity (by Aidan Huang) - Watch my caffeine intake?? Are you kidding me????
- There's no right answer (by Donna Spencer) - Donna mentions some factors for designing the 'better' solution, the successful design will take all these factors into consideration.
- UCD info graphic poster (by Pascal Raabe) - information graphic poster illustrating the underlying lifecycle, methods, principles and techniques in a user centred design process.
- Using Charts and Graphs for Content (by Chris McConnell) - comprehensive overview and discussion of charting and graphing content.
- Considering Prototypes (by Andrew Maier) - prototypes generate context and questions and move teams in the direction of meeting business demands.
- The Frankfurt Kitchen (by Harry Brignull) - about design perfection that becomes counter-productive.
- Design Better And Faster With Rapid Prototyping (by Lyndon Cerejo) - another great blog post about prototyping - don't overdo it and be aware of scope creep - it's a bloody prototype 😉
- Two Beautiful New Mini Pixel Icon Sets (reported by Paul Andrew) - what more to say, go get them.
- UX Lx Wrap Up (by Theresa Neil) - good wrap-up (with links to material) of the 3 day UX Lx conference in Lisbon last month.
- Master user experience design (by Craig Grannell) - inside UX, well-researched and laid out article, good read.
- Google Analytics in Depth: Goals and Funnels (by Dave Sparks) - Money makes the world go round - funnel it (into your pocket) 😉
- The reconstructive nature of human memory (and what this means for research documentation) (by Harry Brignull) - documentation of design decision is important to avoid pogo-sticking re-design or the HIPPO effect.
- Menu Item Usage Study: Part I (by Christopher Jung) - Mozilla's research into menu item usage.
- designing for experiences across channels (by Brandon Schauer) - have a look at this picture and let it sit for a while. Making sense?
- Basic CSS3 Techniques That You Should Know (by Joel Reyes) - always good to stay on top of technology, CSS3 is our friend!
- Participating in the Web of Data with Open Standards (by Chris Heilmann) - API's and geolocation made easy with YQL (Yahoo Query Language).
- Writing For The Web: Tips & Common Mistakes We Make (by Kelly Swee) - yet another list of tips, but then again we still don't seem to get it right... 😉
- Rudy Giuliani Shares His Leadership Thoughts (by Bruce Temkin) - Bruce summarizes the 6 leadership principles Rudy Giuliani laid out in his keynote at the Intuit Financial Services.
Another week of fantastic articles! A little digging (or reading my blog 😉 ) will save you time and buying books hehe.
- 15 Desktop & Online Wireframing Tools (by Tom Walker) - I use Balsamiq Mockups, what about you?
- User Experience Books Free to Read Online (by Simon Whatley) - yes, free 😉
- The Future of Wireframes (by Nishant Kothary) - in Nishant's words: holy guacamole!
- Do’s and Don’ts of Usability Testing (by Demetrius Madrigal and Bryan McClain) - my take-away: don't jump to conclusions, that truly is a beginner mistake.
- How to Increase Conversions on any Website in 45 Minutes (by Andrew Follett) - improvement can happen in less than an hour, keep it down to the top 3 items!
- 43 Essential Controls for Web Applications (by Theresa Neil) - just being able to name them properly (not to mention program them) is a huge communication plus.
- How to Choose Right CSS Frameworks (by Joel Reyes) - a must read for any web programmer. Know at least one css framework really well.
- Why you only need to test with five users (explained) (by Jeff Sauro) - I mean, really well explained.
- Email verification – is your call-to-action strong enough? (by Harry Brignull) - it's tough to lose customers that WANT to be customers. Consider lazy registration as well!
- "Call to Action" Buttons: Guidelines, Best Practices and Examples (by hongkiat) - Another really important article. Talks about size, color, labels etc.
- 10 unexpected online user behaviours to look out for (by webcredible team) - the really interesting thing is that they talk about "People" and not "Users" 😉
- A Review of Consistent Designs on the Web (by Noam Almosnino) - a check list (like it) and visual examples (love it).
- Design Multilingual Website: A Beginner’s Guide (by Christian Arno) - often only a back-thought, but it shouldn't. I18N and all the good stuff.
- uxurls.com: a user experience aggregator (by Harry Brignull) - Harry is collecting and presenting blogs about UX, 130 sites and counting...
- How to Build a Footer That Doesn’t Stink (by Ben Gremillion) - yes, this kind of footer
- 34 Outstanding Admin Panels for Your Web Applications (by Madalin Tudose) - more inspiration.
- My biggest mistakes (by Scott Berkun) - call it life lessons, call it learning from other people's mistakes, call it a must-read...
- Web designers announce IE6's 'death,' slate party (by Gregg Keizer) - Thank God, finally?
- So You Call Yourself A Designer? (by Niki Brown) - Niki illustrates which qualities/skills are needed to be a good Designer
Marti Hearst generously made her upcoming book "Search User Interfaces" available for reading online. She is definitely not a newcomer to the scene and the book for sure not a Best-Of compilation, moreover the book is written in an academic fashion that backs up its theses usability studies, log studies, or some other form of proof (like it!) - like Harry Brignull states: "Caution: actual thought may be required when reading this book."
Contents: Search User Interfaces
The book has two main parts: search fundamentals (Chapters 1-7) and advanced topics (Chapters 8-12).
1: Design of Search User Interfaces
2: Evaluation of Search User Interfaces
3: Models of the Information Seeking Process
4: Query Specification
5: Presentation of Search Results
6: Query Reformulation
7: Supporting the Search Process
8: Integrating Navigation with Search
9: Personalization in Search
10: Information Visualization for Search Interfaces
11: Information Visualization for Text Analysis
12: Emerging Trends in Search Interfaces
Michael Gaigg is Lead UI Engineer in Esri's Professional Services Division.
He has been designing map applications for 15 years and is author and curator of UI Patterns for Maps.
- Accessibility (16)
- Cartography (1)
- Code Samples & Tips (16)
- Conclusions (7)
- Design Guidelines (12)
- Designing Map Interfaces (8)
- Go figure (9)
- Good News (29)
- Here and there (31)
- Map Applications (14)
- References (1)
- This Week's Highlights (53)
- Usability & UCD (28)
- Web Design (31)
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