Highlights of Week 11/2011
Posted by Michael Gaigg
Thanks to everybody that sent me link suggestions. Here the highlights for week 11/2011:
- HTML5 – Moving from hacks to Solutions (by Chris) - yes, you can. Continue dreaming, sometimes dreams come true.
- Mobile Form Design Strategies (by Chui Chui Tan) - good read with lots of illustrations to back up its arguments
- Common Elements Used in Wooden UI Design (by Callum Chapman) - includes tutorials on how to create wooden looking graphics
- HOW TO: Get the Most Out of Subcontracting With Freelancers (by Shane Pearlman) - it comes down to the team and the relationship to its members
- Infographics for Web Designers: Information You Ought to Know (by bellefoong) - yes, oughta know!
- 6 Pack Holder for your bike (by etsy.com) - very clever!!!
- 7 Basics to Create a Good Design Brief (by Cameron Chapman) - The actual design isn't as important as many of us often believe
- 7 myths about paper prototyping (by David Travis) - you cannot draw well, huh? No excuses!!
- Embedding PHP In CSS (by Banga Sanga) - not sure about the performance hit but since it's a simple one-time parsing on the server it shouldn't really matter.
- The Redesign Disease (by Dmitry Fadeyev) - Realign instead...
- Less Framework 4 - An adaptive CSS grid system that is well worth looking at.
- Effective Communication: Getting All You Can Out of What You’ve Got (by Julia May) - I know, lot's of literature about this topic out there, but nevertheless a good summary with good points on how to improve
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Best Practices for accessible Images
Posted by Michael Gaigg
Graphics can be of great benefit to the accessibility of a Web page by providing
- Illustrations
- Icons
- Animations
- other visual cues that aid comprehension for sighted individuals
When designing for people with disabilities too often we forget that we are not designing only for the blind. We must consider disabilities of all types. Graphics can be useful especially to individuals with certain reading disabilities, learning disabilities, attention deficit disorders, or cognitive disabilities.
Basic Rules
- Do not use color alone to convey meaning
- Choose contrast so that text is easily distinguishable from the background
- Communicate the purpose of the graphic (not its appearance) through meaningful alternative text
- When graphics require complex descriptions use the longdesc attribute, a link to an alternative page, a description in the context itself, or a “D” link
- Use empty alt text for decorative, transparent, spacer, and redundant images
- Try to limit the amount of text in graphics
- Do not use effects that flicker or produce a strobe-like effect
- Use images as backgrounds only if they do not convey important content (since it is impossible to add alt text to background images)
Best Practices
Level 1
| Description | W3C | 508 | Example |
|---|---|---|---|
| Ensure that all information conveyed with color is also available without color | 2.1 | c | Ensure that information is available through other style effects (e.g., a font effect), through context (e.g,. comprehensive text links) or through mark-up (e.g., the title attribute). |
| Until user agents allow users to control flickering, avoid causing the screen to flicker | 7.1 | j | n/a |
| Provide text equivalent for Images, graphical or animated buttons, spacers, bullets | 1.1 | a | <FORM action="..." method="post">
<INPUT type="button" alt="Click this button to verify form" value="Verify" onclick="verify()"> <INPUT type="image" name="submit" src="button.gif" alt="Submit form"> </FORM> |
Level 2
| Description | W3C | 508 | Example |
|---|---|---|---|
| Ensure that foreground and background color combinations provide sufficient contrast when viewed by someone having color deficits or when viewed on a black and white screen | 2.2 | c | For more information check the online paper about Effective Color Contrast. |
| When an appropriate markup language exists, use markup rather than images to convey information | 3.1 | n/a | Mark up complex equations with e.g. MathML. |
| Avoid causing content to blink | 7.2 | n/a | n/a |
| Avoid movement in pages | 7.3 | n/a | i.e., hide/show content or change presentation (movement and colors). |
Level 3
| Description | W3C | 508 | Example |
|---|---|---|---|
| Supplement text with graphic or auditory presentations where they will facilitate comprehension of the page | 14.2 | n/a | n/a |
References
- Arditi, Aries PhD. Effective Color Contrast. http://www.lighthouse.org/color_contrast.htm
- Ion, P., Miner, R. (editors); Mathematical Markup Language. http://www.w3.org/TR/REC-MathML/
- WebAIM; Creating Accessible Images. http://webaim.org/techniques/images/
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About Me
I'm Michael Gaigg, Lead UI Engineer at Esri's Prof. Services.
I have over 8 years of experience in designing map interfaces and can't stop thinking about improving them.
Help me by sharing your thoughts, ideas and comments.
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