Michael Gaigg: Über UI/UX Design

28Jan0

Redesigning our internal Team Site

Paper sketch draft

Paper sketch draft

I could have titled this post "The importance of sketching" or "Paper and pencil are still hip". The truth is, I didn't even realize about the fact that I do a lot of sketching on paper, as a matter of fact I just recovered my beautiful drawing from going into the shredder. I think the beauty of sketching on paper is that the ink just flows. Sometimes you don't even know where it will lead you when you start. It keeps you minimalistic, not too much detail can be crafted on a tiny piece of paper (at least I can't).

Graphical Design

Graphical Design

Once I had the draft in hands, it was just a matter of whipping the right amount of bootstrap with some custom HTML and funky JavaScript, voila, our internal team site came to life... So you could say that prototyping can be done in HTML without the need for wireframes, I still doubt that. Without at least the genius idea on paper I wouldn't be able to code as efficiently as I did.

The coding part was only the cherry on the pie, a quick logo, a menu, a hero unit, some blocks and fancy graphics, tadaaaaa. I used PHP to create a 'controller' with content being included on the fly. Yes, good old content, still working on that piece, but no worries, I got it under control 😉

How do you design? Do you sketch/wireframe? Or straight to code?

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Posted by Michael Gaigg

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