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	<title>Comments on: Benefits &amp; Principles of User-Centered Design</title>
	<atom:link href="http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/</link>
	<description>Web Design Guidelines and Tips</description>
	<lastBuildDate>Wed, 21 Jul 2010 16:07:23 +0000</lastBuildDate>
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		<title>By: Michael Gaigg</title>
		<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/comment-page-1/#comment-651</link>
		<dc:creator>Michael Gaigg</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:51:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.michaelgaigg.com/blog/?p=93#comment-651</guid>
		<description>I completely agree with you!! Hey, you state &#039;Networking&#039; as one of your methods of web design, what exactly does that mean? What do you offer there? Is it pure API integration or social identity building as well? Cheers.</description>
		<content:encoded><![CDATA[<p>I completely agree with you!! Hey, you state &#8216;Networking&#8217; as one of your methods of web design, what exactly does that mean? What do you offer there? Is it pure API integration or social identity building as well? Cheers.</p>
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		<title>By: Colin Hall</title>
		<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/comment-page-1/#comment-643</link>
		<dc:creator>Colin Hall</dc:creator>
		<pubDate>Tue, 02 Feb 2010 08:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.michaelgaigg.com/blog/?p=93#comment-643</guid>
		<description>Hi Michael,

It&#039;s so important to design for the expectations of an end user. This may mean that the designer cannot inflate his ego as large as they might want, but the end product is more intuitive for the customer. I find people stay with you if they feel comfortable and run for the hills if they don&#039;t feel safe.

Thanks for your article

Colin :-)</description>
		<content:encoded><![CDATA[<p>Hi Michael,</p>
<p>It&#8217;s so important to design for the expectations of an end user. This may mean that the designer cannot inflate his ego as large as they might want, but the end product is more intuitive for the customer. I find people stay with you if they feel comfortable and run for the hills if they don&#8217;t feel safe.</p>
<p>Thanks for your article</p>
<p>Colin <img src='http://www.michaelgaigg.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Bob85</title>
		<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/comment-page-1/#comment-523</link>
		<dc:creator>Bob85</dc:creator>
		<pubDate>Thu, 22 Oct 2009 22:41:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.michaelgaigg.com/blog/?p=93#comment-523</guid>
		<description>Needless to say, there are many phenomena that are ignored, such as the ubiquity of hyperbolic discounting. ,</description>
		<content:encoded><![CDATA[<p>Needless to say, there are many phenomena that are ignored, such as the ubiquity of hyperbolic discounting. ,</p>
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	<item>
		<title>By: Michael Gaigg</title>
		<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/comment-page-1/#comment-419</link>
		<dc:creator>Michael Gaigg</dc:creator>
		<pubDate>Sun, 23 Aug 2009 04:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.michaelgaigg.com/blog/?p=93#comment-419</guid>
		<description>Yes, it is harder to sell to your clients - and they need to feel the pain of losing customers first to see the value.
What I tend to say is that a project is initiated by the... user - not the client, even thought that&#039;s mostly what they believe. Only if there is a NEED (=allowing users to do what they want) the application will be really successful.</description>
		<content:encoded><![CDATA[<p>Yes, it is harder to sell to your clients &#8211; and they need to feel the pain of losing customers first to see the value.<br />
What I tend to say is that a project is initiated by the&#8230; user &#8211; not the client, even thought that&#8217;s mostly what they believe. Only if there is a NEED (=allowing users to do what they want) the application will be really successful.</p>
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		<title>By: Troy Philis</title>
		<link>http://www.michaelgaigg.com/blog/2009/03/05/benefits-principles-of-user-centered-design/comment-page-1/#comment-413</link>
		<dc:creator>Troy Philis</dc:creator>
		<pubDate>Mon, 17 Aug 2009 01:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.michaelgaigg.com/blog/?p=93#comment-413</guid>
		<description>Very nice and concise description. In my experience the challenge in implementing UCD methods is convincing business owners and marketing departments the value of allowing users to do what they want to do over making them do what you want them to do. It&#039;s a harder sell than you would think.</description>
		<content:encoded><![CDATA[<p>Very nice and concise description. In my experience the challenge in implementing UCD methods is convincing business owners and marketing departments the value of allowing users to do what they want to do over making them do what you want them to do. It&#8217;s a harder sell than you would think.</p>
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